//sengpao.c

#include <armor.h>
#include <ansi.h>

inherit CLOTH;

void create()
{
    set_name(HIY"僧袍"NOR, ({ "seng pao", "pao", "cloth" }) );
    set("long", "这是一件寻常的僧袍，是和尚们的普通装束。\n");
    set_weight(3000);
    if (clonep())
        set_default_object(__FILE__);
    else
    {
            set("unit", "件");
            set("material", "cloth");
            set("armor_prop/armor", 10);
            set("armor_prop/dodge", 3);
    }
    setup();
}
